![]() ![]() If a creature is effected by more than one cluster, they only need to roll reflex once. ![]() This allows Fireball to scale infinitely every 2 levels. This is one of the main reasons why I'm selecting Magic Trick. This one isn't worth, you 1/2 the damage to add a "Catch on Fire" effect with failed Reflex saves. Alchemist's Inferno (Craft 9 Ranks, Spellcraft 9 Ranks) Wizards are all about option and now all your options have the option to be a fireball. Summon monster VII or just drop a nuke on em. That fly spell? Could also be a fireball. #Pathfinder fire ball full#Here's the fun thing, you still have full wizard casting available. Nice, except that you are looking at 9 feats, so forget doing anything else cool. Plus, you're still getting +1/2 your wizard level to damage. one level dip into orc bloodline sorc with the blood havoc bloodline mutation: get +2 damage per die no matter what element. ![]() Now you look forward to travel days where you get to stock up on extra fireball. #Pathfinder fire ball mod#Now you're 7th level+ druid can give you wis mod channel the gift potions per day for more fireball goodness. While most high level creatures have DR, that DR is usually lower than their energy resistance, especially when the monster if often immune to multiple energy types.Īlso pick up Leadership and get a druid cohort with the Druidic Herbalism class feature. You can also pick up benthic spell as a feat to allow you to change your fireball into bludgeoning damage. ![]() The minor Elemental spell rods are only 3k each, as opposed to the 35k for a minor maxamize rod. Use metamagic rods to change the element of your spells as needed. Phoenix lets you toggle between doing damage and healing. Adding Blood Havoc to the mix means you throw fireballs with +2 damage per dice which makes Empower spell better than Maxamize. If you are going to go sorcerer, Phoenix/Orc offers more flexibility. If you crossblood Orc/Draconic(Red or Gold), you get +1 damage to all spells, and +1 damage to fire spells that doesn't care if it is a sorcerer spell. So if your Sorcerer/Wizard throws a spell with his Wizard spell slots, he doesn't get the bonus from Blood Havoc. While the Orc bloodline arcana technically doesn't specify Sorcerer spells, Blood Havoc says it only works with Sorcerer spells. Even if the target takes half damage, they did save so they do not get dazed. Fireball allows a reflex save for half damage. If the spell allows no save, the target makes a will save against the daze separately. Plus, you're still getting +1/2 your wizard level to damage.ĭazing Spell only dazes targets that fail their save against the spell. #Pathfinder fire ball for free#rods of maximize spell, because with spell perfection it's gonna be hard for you to actually need to use any spell slots higher than 6th for your fireballs and lets just jack up the damage for free even more quicken spell, because a great follow up to the aforementioned 5th level dazing intensified empowered fireball is another intensified empowered fireball as a swift action spell perfection, because I heard you like tossing out dazing intensified empowered fireballs from a 5th level slot, and now your spell penetration bonuses are doubled spell penetration and greater, just say no to spell resistance dazing spell, because unless they have evasion they just lost 3 turns intensify spell, because 10d6 is for amateurs preferred spell, now every spell is secretly a fireball with spontaneous metamagic at no casting time increase spell specialization, now you get +2 caster level of fireball magical lineage for your fireball because yo dawg I heard you like metamagic Admixture wizard, your fireball is any element you want 3+int times a day and you get some extra damage Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.I prefer the good ol' blockbuster wizard build. Ross, Michael Sayre, Mark Seifter, Chris S. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc. ![]()
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